2026 IEEE STEM Summit Topics

2026 IEEE STEM Summit: Our Showcase Booth 

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The 2025 IEEE STEM Summit Virtual Booth was emulated.  Of the 2000+ participants, 33 emails were provided from 65 visitors yielding a 50% conversion rate.  The booth can be found here:  2025 IEEE STEM Summit Booth.

IEEE Region 5 / Pikes Peak Section Virtual Booth at the 2025 IEEE STEM Summit

This is the video shown at 2025 IEEE STEM Summit Virtual Booth and was emulated with the link below.  Of the 2000+ participants, 33 emails were provided from 65 visitors yielding a 50% conversion rate.  The booth can be found here:  2025 IEEE STEM Summit Booth.

Introduction

Below are proposed topics for the IEEE STEM Summit.  They are being submitted for 2026 and beyond.  The proposed topics are in priority Order from left to right.

Although each topic can stand independently, together they represent a connected framework for helping IEEE volunteers and educators move from isolated STEM activities toward scalable STEM learning and leadership ecosystems.

Over the past several years, the IEEE Pikes Peak Section has been experimenting with practical, low-cost, and volunteer-friendly approaches for pre-university STEM outreach. Through hands-on activities, AI-assisted multimedia development, mentorship systems, and reusable educational assets, we have been attempting to document a “proof-of-work” model that other IEEE Sections, educators, libraries, homeschool groups, and community organizations can adapt to their own local needs.

Priority Topic Value of Function
1 Low-Cost Deployable STEM Kits Directly aligned with hands-on pre-university STEM outreach providing immediate student engagement.
2 AI-Assisted Multimedia + Interactive STEM Content Innovative, practical and supported by proof-of-work providing scalable leadership infrastructure
3 KEEN-Aligned Leadership-Mentorship Ecosystem Strategic and differentiated, but more abstract for a broad STEM audience providing sustainable leadership and mentorship ecosystem

The three proposed topics intentionally align at three complementary levels:

Strategic Level:
“From STEM Activities to Leadership Ecosystems: A KEEN-Aligned IEEE Pikes Peak Section Model for Scalable Pre-University Outreach”

This session explores how entrepreneurial mindset principles, mentorship, volunteer development, and systems thinking can transform STEM outreach into sustainable leadership ecosystems. The presentation integrates the KEEN 6Cs framework — curiosity, connections, creating value, communication, collaboration, and character — with practical IEEE outreach experiences and lessons learned.

Operational Level:
“From One Demo to an Interactive STEM Learning Experience: AI-Assisted Multimedia, HTML5 Hotspots, and Volunteer-Friendly Content Creation”

This presentation demonstrates how AI-assisted multimedia workflows, interactive HTML5 hotspots, and digital learning assets can help volunteers create reusable educational content that extends learning beyond a single event. The session focuses on practical methods that reduce volunteer workload while increasing engagement and scalability.

Tactical Level:
“Low-Cost Deployable STEM Kits: How IEEE Volunteers Can Bring Circuits, Motors, and Engineering Curiosity Anywhere”

This session provides hands-on examples using low-cost deployable STEM kits such as Squishy Circuits, homopolar motors, and Snap Circuits to introduce engineering concepts in accessible and engaging ways for elementary and middle school students. Emphasis will be placed on portability, simplicity, safety, volunteer onboarding, and repeatability.

Integrated Leadership-Mentorship Ecosystem

Together, these three presentations form a practical progression:

Activity → Content System → Leadership-Mentorship Ecosystem

The broader objective is to help IEEE volunteers and educators:

  • lower barriers to STEM outreach,
  • improve volunteer sustainability,
  • create reusable learning infrastructure,
  • strengthen mentorship pathways,
  • and foster entrepreneurial mindset development in both students and volunteers.

As a retired USAF Colonel, longtime engineering educator, IEEE Life Senior Member, former IEEE Pikes Peak Section Chair, current IEEE Region 5 Educational Activities Coordinator, and recipient of the 2025 IEEE STEM Champion recognition, Dr. John Santiago have had the privilege of working with many volunteers, educators, and students across multiple communities and outreach efforts. These presentations reflect ongoing experimentation, collaboration, and lessons learned from real-world IEEE activities rather than purely theoretical models.

For a playlist of more content, please visit here:  AI Assisted Content For STEM STEAM draft 1

INTRODUCTION

“Low-Cost Deployable STEM Kits: How IEEE Volunteers Can Bring Circuits, Motors, and Engineering Curiosity Anywhere”

This presentation focuses on practical, low-cost, and volunteer-friendly approaches for pre-university STEM outreach using hands-on engineering activities such as Squishy Circuits, homopolar motors, and Snap Circuits.

The session is grounded in IEEE TryEngineering lesson plans and outreach concepts while also incorporating real-world implementation experiences from the IEEE Region 5 Pikes Peak Section. The primary objective is to demonstrate how IEEE volunteers, educators, libraries, homeschool groups, and community organizations can deliver meaningful STEM engagement without requiring expensive equipment or specialized laboratory facilities.

The presentation will provide practical examples of how simple materials such as conductive dough, magnets, batteries, copper wire, LEDs, and modular Snap Circuit kits can be used to introduce concepts involving:

  • electricity,
  • circuits,
  • electromagnetics,
  • motors,
  • problem-solving,
  • and engineering curiosity.

Special emphasis will be placed on:

  • portability,
  • affordability,
  • volunteer onboarding,
  • age-appropriate instruction,
  • safety,
  • and repeatability.

The broader goal is to help lower barriers to STEM outreach while empowering IEEE volunteers to create scalable and sustainable learning experiences within their local communities.

Participants will leave with practical ideas for:

  • organizing outreach activities,
  • simplifying technical explanations,
  • adapting lessons for multiple age groups,
  • and creating reusable STEM engagement frameworks using IEEE TryEngineering resources.

As a retired USAF Colonel, longtime engineering educator, IEEE Life Senior Member, IEEE Region 5 Educational Activities Coordinator (REAC), and Past Chair of the IEEE Pikes Peak Section, Dr John Santiago have had the privilege of working with students, educators, volunteers, and community partners across multiple STEM outreach initiatives. This presentation reflects ongoing lessons learned from real-world IEEE volunteer activities and community engagement efforts.

Introduction

Hello everyone, my name is Dr. John Santiago from the IEEE Region 5 Pikes Peak Section, and I would like to share a presentation titled:

“Low-Cost Deployable STEM Kits: How IEEE Volunteers Can Bring Circuits, Motors, and Engineering Curiosity Anywhere.”

One of the biggest challenges in STEM outreach today is not a lack of student curiosity.

It is the perception that meaningful STEM activities require expensive laboratories, specialized equipment, or highly technical expertise.

But some of the most powerful engineering lessons can begin with something incredibly simple:

a battery,
a magnet,
a piece of copper wire,
conductive dough,
or a small Snap Circuit module.

This presentation focuses on practical, low-cost deployable STEM kits that IEEE volunteers can use almost anywhere:
schools,
libraries,
community centers,
homeschool groups,
science festivals,
and underserved communities.

The session highlights three hands-on STEM activities:

Squishy Circuits,
Homopolar Motors,
and Snap Circuits.

Each activity introduces engineering concepts in ways that are:
hands-on,
safe,
portable,
engaging,
and highly scalable.

Squishy Circuits help younger students physically shape electricity using conductive dough and LEDs.

Homopolar motors create a powerful “wow moment” where students see electromagnetics and motion come alive using extremely simple materials.

And Snap Circuits help students progressively build confidence while learning:
circuits,
switches,
motors,
logic,
and problem-solving.

But this presentation is about more than kits.

It is about lowering barriers to engineering education.

Many IEEE volunteers want to support STEM outreach but often feel limited by:
cost,
time,
equipment,
or complexity.

This session demonstrates how IEEE TryEngineering lesson plans and low-cost STEM kits can help volunteers create meaningful outreach experiences without requiring large budgets or complicated infrastructure.

Participants will learn:

  • how to organize portable STEM outreach activities,
  • how to adapt projects for different age groups,
  • how to simplify technical explanations,
  • and how to create reusable volunteer-friendly lesson structures.

Most importantly, these activities help students build:
confidence,
curiosity,
creativity,
communication,
and teamwork.

Sometimes the spark that inspires a future engineer begins with a single moment:

a spinning wire,
a glowing LED,
or a completed circuit.

Those moments matter.

And because these kits are affordable and deployable, they can help IEEE volunteers bring engineering curiosity into communities that might otherwise never experience hands-on STEM learning.

The broader goal is simple:

Small kits.
Big ideas.
Bright futures.

Thank you very much for your consideration.

Introduction

“From One Demo to an Interactive STEM Learning Experience: AI-Assisted Multimedia, HTML5 Hotspots, and Volunteer-Friendly Content Creation”

This presentation explores how IEEE volunteers and educators can leverage AI-assisted multimedia workflows, HTML5 interactive hotspots, and interactive STEM books to transform a single STEM demonstration into a reusable digital learning experience.

The session is inspired by IEEE TryEngineering resources, interactive STEM learning concepts, and practical experimentation conducted through IEEE Region 5 Pikes Peak Section outreach initiatives.

The presentation will demonstrate how volunteers can use AI-assisted workflows to create:

  • simplified technical explanations,
  • student-friendly lesson content,
  • multimedia storyboards,
  • reflection prompts,
  • quizzes,
  • hotspot-based diagrams,
  • and reusable interactive STEM learning assets.

Special emphasis will be placed on creating practical and scalable solutions that reduce volunteer workload while increasing student engagement and accessibility.

The session will also discuss lessons learned from AI-assisted STEM outreach experimentation. At the 2025 IEEE STEM Summit, the IEEE Region 5 Pikes Peak Section piloted an AI-assisted virtual STEM booth titled “Magnets, Motors, Microcontrollers, and Monster Magic.” The booth achieved approximately a 50% engagement conversion rate, with 33 attendees voluntarily providing contact information from approximately 66 visitors. This experience helped demonstrate the potential of AI-assisted multimedia and interactive STEM storytelling to extend learning and increase participant engagement beyond a single event.

Participants will leave with a practical framework for:

  • planning AI-assisted educational content,
  • adding interactive multimedia features,
  • organizing reusable STEM learning resources,
  • and leveraging IEEE TryEngineering materials more effectively within local outreach activities.

The broader goal is not to replace human mentorship, but rather to amplify volunteer effectiveness and create more sustainable STEM learning experiences for students, educators, and communities.

As a retired USAF Colonel, longtime engineering educator, IEEE Life Senior Member, IEEE Region 5 Educational Activities Coordinator (REAC), and Past Chair of the IEEE Pikes Peak Section, Dr John Santiago have had the privilege of experimenting with multimedia storytelling, STEM outreach systems, and volunteer-driven educational innovation across multiple IEEE initiatives.

Teleprompter Script (short version)

 

Hello everyone, my name is Dr. John Santiago from the IEEE Region 5 Pikes Peak Section, and I would like to share a presentation titled:

“From One Demo to an Interactive STEM Learning Experience: AI-Assisted Multimedia, HTML5 Hotspots, and Volunteer-Friendly Content Creation.”

Many IEEE volunteers can deliver a great STEM demonstration.

But here is the challenge:

What happens after the demonstration ends?

The student leaves.
The volunteer packs up the kit.
The excitement slowly fades.

But what if one STEM activity could continue teaching long after the event is over?

That is the opportunity this session explores.

Using AI-assisted multimedia tools, interactive HTML5 hotspots, and digital STEM books, volunteers can transform a single outreach activity into a reusable learning experience that students, parents, teachers, and future volunteers can revisit anytime.

Imagine a Snap Circuits activity where students click directly on a battery, motor, or LED and instantly see a short explanation, animation, or video.

Imagine a homopolar motor lesson where students explore magnetic fields through interactive hotspots and visual storytelling.

Imagine an AI-assisted STEM book where younger students can:
watch short clips,
answer reflection questions,
hear simplified explanations,
and continue exploring engineering concepts at home.

This is not about replacing volunteers.

It is about amplifying volunteer impact.

At the 2025 IEEE STEM Summit, the IEEE Region 5 Pikes Peak Section experimented with an AI-assisted virtual STEM booth titled:

“Magnets, Motors, Microcontrollers, and Monster Magic.”

The result?

Approximately 50% engagement conversion —
33 participants voluntarily provided contact information from approximately 66 visitors.

That small experiment taught us something important:

Interactive storytelling and AI-assisted multimedia can significantly increase engagement and extend learning beyond a single interaction.

This presentation shares practical workflows that volunteers can actually use.

Participants will learn how to:

  • use AI to simplify technical explanations,
  • create reusable STEM learning assets,
  • add interactive HTML5 hotspots,
  • organize multimedia content,
  • and build volunteer-friendly educational resources.

The broader vision is simple:

One STEM demo can become a reusable lesson.

One lesson can become an interactive STEM book.

One interactive STEM book can become scalable outreach infrastructure.

And scalable outreach infrastructure can help build sustainable STEM ecosystems for IEEE volunteers and communities worldwide.

Thank you very much for your consideration.

“From One Demo to an Interactive STEM Learning Experience: AI-Assisted Multimedia, HTML5 Hotspots, and Volunteer-Friendly Content Creation.”

Many IEEE volunteers can deliver a great STEM demonstration.

But here is the challenge:

What happens after the event is over?

The student goes home.
The volunteer packs up the kit.
The learning moment fades.

But what if one simple STEM activity could become a reusable interactive learning experience?

That is the opportunity this presentation explores.

Using AI-assisted multimedia tools, HTML5 interactive hotspots, and interactive books, IEEE volunteers and educators can turn a single demonstration into a digital learning asset that students, parents, teachers, and future volunteers can use again and again.

Imagine a Snap Circuits activity where a student can click on a battery, LED, resistor, or switch and instantly see a short explanation.

Imagine a homopolar motor diagram where each hotspot explains current, magnetic fields, force, and motion.

Imagine a Squishy Circuits lesson where younger students can watch a short video, answer a reflection question, and explore what happens when an LED is reversed.

That is not science fiction.

That is a practical, volunteer-friendly workflow.

In this session, I will show how AI can help create:
lesson scripts,
student-friendly explanations,
visual storyboards,
quiz questions,
reflection prompts,
short video outlines,
and simplified technical explanations.

Then we add interactivity.

HTML5 hotspots allow students to explore diagrams at their own pace.

Interactive books allow STEM activities to become guided experiences with images, audio, video, questions, and feedback.

This approach is powerful because it helps solve a common volunteer problem:

How do we scale quality without exhausting the volunteer?

Instead of rebuilding every lesson from scratch, we create reusable learning objects.

Instead of one-time outreach, we create an educational trail students can revisit.

Instead of passive handouts, we create active exploration.

The goal is not to replace human mentorship.

The goal is to amplify it.

AI helps prepare the content.

Interactive media helps sustain engagement.

But the volunteer still provides the encouragement, the context, and the human spark.

This presentation will give participants a simple five-step framework:

Plan the lesson.
Use AI to draft and simplify content.
Add multimedia and interactive hotspots.
Review for accuracy and age-appropriateness.
Share the final asset with students, parents, teachers, and future volunteers.

For IEEE, this matters because our volunteers have extraordinary technical knowledge.

The opportunity is to package that knowledge in ways that are reusable, engaging, and accessible to pre-university learners.

In short:

One demo can become a lesson.
One lesson can become an interactive book.
One interactive book can become a scalable outreach resource.

That is how we move from activity to impact.

Detailed Pixar-Style Image Prompt

Create a highly detailed 3D Pixar-style cinematic educational scene set inside a warm, modern engineering innovation studio and mentorship lab. The main character is a friendly Filipino American IEEE mentor in his late 50s to early 60s inspired by Dr. John Santiago, standing beside a large interactive whiteboard while enthusiastically teaching entrepreneurial mindset engineering and leadership systems.

The mentor wears a black IEEE-style polo shirt with subtle embroidered logos reading:

  • “PPS”
  • “Purpose • Passion • Service”
  • IEEE-style insignia

He has expressive warm brown eyes, glasses, silver-gray hair, and an energetic welcoming smile. His pose is dynamic and engaging, with one hand pointing toward a systems-thinking diagram while the other gestures openly toward the audience.

The room should feel like a fusion of:

  • engineering lab,
  • startup incubator,
  • multimedia classroom,
  • and mentorship command center.

The central whiteboard contains a colorful KEEN-aligned systems diagram titled:

“PPS: A KEEN-Aligned Ecosystem”

At the center:
“PPS Engineering Learning & Leadership Ecosystems”

Around the center are six glowing circular nodes connected with arrows representing the KEEN 6Cs:

  • Curiosity
  • Connections
  • Creating Value
  • Communication
  • Collaboration
  • Character

Each node includes small iconography:

  • magnifying glass,
  • network diagram,
  • glowing light bulb,
  • speech bubbles,
  • handshake,
  • shield/heart.

Additional educational props throughout the room:

  • laptop with stickers:
    • IEEE Region 5
    • Snap Circuits
    • Engineering Unleashed
    • PhET Simulations
    • STEAM-TEAMS
  • colorful books stacked vertically labeled:
    • Systems Engineering
    • Leadership
    • Entrepreneurial Mindset
    • Educational Technology
    • Mentorship
  • glowing IEEE-style challenge coin on desk
  • PyramidX-OS notebook showing:
    Skillset × Mindset × Mentorship
  • mug labeled:
    “Leadership Multiplier”
  • small educational robot assistant in background
  • holographic engineering overlays
  • soft glowing blueprint-style UI graphics floating subtly in air

Environment details:

  • cinematic warm lighting
  • golden-hour sunlight through windows
  • shallow depth of field
  • warm wood textures
  • clean inspirational atmosphere
  • subtle IEEE innovation lab aesthetic
  • emotionally uplifting Pixar-style rendering
  • ultra-detailed textures
  • high realism mixed with stylized Pixar proportions
  • 16:9 widescreen composition
  • educational yet cinematic tone
  • atmosphere of hope, mentorship, innovation, and scalable leadership

Mood:
Inspirational, educational, entrepreneurial, optimistic, collaborative, visionary, and deeply human-centered.

Teleprompter Script (3-minute version)

Hello, my name is Dr. John Santiago, and I would like to propose a presentation for the IEEE STEM Summit titled:

“From STEM Activities to Leadership Ecosystems: A KEEN-Aligned IEEE Pikes Peak Section Model for Scalable Pre-University Outreach.”

Many IEEE volunteers know how to run a STEM activity.

But the deeper challenge is this:

How do we turn isolated activities into a repeatable, mentor-driven ecosystem that can grow year after year?

That is the problem the IEEE Pikes Peak Section has been working to solve.

Our approach combines three simple ideas:

High-Tech × High-Touch = Higher Purpose.

Skillset × Mindset × Mentorship = Leadership Capacity.

And the KEEN entrepreneurial mindset — curiosity, connections, creating value, communication, collaboration, and character.

In our section, these ideas are not just slogans. They are being translated into practical outreach infrastructure.

We use hands-on activities such as Snap Circuits, PhET simulations, robotics, AI-assisted multimedia, and visual storytelling to spark curiosity in students.

But we also build the human system around the activity:

volunteer onboarding,
student engagement,
parent-friendly explanations,
mentorship pathways,
web-based documentation,
and reusable teaching assets that future volunteers can improve.

That is where the KEEN framework becomes powerful.

Curiosity helps students ask better questions.

Connections help them see how circuits, AI, leadership, and real-world problems fit together.

Creating value reminds volunteers that outreach is not about showing technology — it is about serving students, families, and communities.

Communication turns complex engineering ideas into stories that children can understand.

Collaboration brings together IEEE members, educators, students, parents, libraries, and community partners.

And character keeps the work grounded in service, humility, ethics, and long-term impact.

This presentation will share the IEEE Pikes Peak Section as a practical case study — not as a perfect model, but as a living laboratory.

Attendees will leave with a simple framework they can adapt in their own section:

Start small.
Document what works.
Mentor the next volunteer.
Create reusable assets.
Measure lightweight outcomes.
Then repeat and improve.

The goal is not merely to run more STEM events.

The goal is to build STEM ecosystems that outlast any one volunteer, any one event, or any one grant cycle.

For IEEE, this matters because pre-university outreach is not only about inspiring future engineers.

It is also about developing today’s volunteers into mentors, communicators, systems thinkers, and community leaders.

In short, STEM outreach can become leadership development.

And leadership development can become the engine that sustains STEM outreach.

That is the story I would like to share at the IEEE STEM Summit.

Thank you.

Teleprompter Script (Long-Version)

TITLE:

“Engineering Leadership Ecosystems — The Hidden Power of Entrepreneurial Mindset”


[Opening — Smile]

Have you ever noticed something interesting?

Some organizations run events…

…but other organizations create momentum.

[pause]

Some groups deliver presentations…

…but others build systems that continue growing long after the meeting ends.

[beat]

That difference…

is often the difference between activities…

…and ecosystems.


[Gesture toward board]

What you are seeing here is more than instructional design.

And it is more than STEM outreach.

[pause]

This is an attempt to engineer something much bigger:

scalable human capability development.


[Walk slowly]

In traditional engineering…

we design systems that move:

  • energy,
  • information,
  • materials,
  • and signals.

But in leadership engineering…

we design systems that move:

  • ideas,
  • mentorship,
  • confidence,
  • opportunity,
  • and purpose.

[pause]

That changes everything.


[Point to Curiosity node]

Let’s begin with curiosity.

Curiosity is where innovation starts.

Not with money.

Not with technology.

Not with titles.

[smile]

But with questions.

“What if?”
“How can we improve this?”
“Why does this work?”
“What problem still needs solving?”

That is the heart of engineering.

And honestly…

that is also the heart of lifelong learning.


[Point to Connections]

Next comes connections.

This is where engineering becomes magical.

Because breakthrough innovation often happens when two unrelated worlds collide.

[pause]

What happens when:

  • leadership meets systems engineering?
  • AI meets education?
  • storytelling meets STEM?
  • mentorship meets multimedia?

You get entirely new possibilities.


[Light humorous tone]

Sometimes people think engineers only solve equations.

[laugh softly]

But great engineers also solve:

  • communication problems,
  • organizational problems,
  • motivation problems,
  • and sometimes even volunteer scheduling problems.

And trust me…

that may be the hardest engineering problem of all.

[pause for laughter]


[Point to Creating Value]

Now this part is important.

Entrepreneurial mindset is NOT merely about starting companies.

It is about:

creating value for others.

That means asking:

  • Does this help students?
  • Does this help volunteers?
  • Does this help communities?
  • Does this improve lives?

Because engineering without human value…

is just technical activity.

But engineering WITH purpose…

becomes transformational.


[Point to Communication]

This is one area engineers sometimes underestimate.

Communication.

[pause]

The greatest idea in the world has limited impact if nobody understands it.

That is why storytelling matters.

That is why visuals matter.

That is why educational videos matter.

That is why Pixar-style engineering metaphors can matter.

[smile]

Because people remember stories far longer than bullet points.


[Point to Collaboration]

Next comes collaboration.

No meaningful system is built alone.

Not rockets.
Not IEEE sections.
Not schools.
Not mentorship pipelines.

Everything scalable requires teams.

[pause]

And the strongest teams are built on:

  • trust,
  • encouragement,
  • shared purpose,
  • and positive culture.

That is why leadership is multiplication.

Not control.


[Point to Character]

Finally…

character.

This may be the most important layer of all.

Because technology amplifies human intent.

[pause]

Good values create good systems.

Strong character creates sustainable leadership.

And mentorship without integrity…

eventually collapses.

That is why character is not separate from engineering.

It is foundational to engineering.


[Gesture toward center]

Now when all six areas work together…

something fascinating happens.

You no longer have isolated activities.

You begin creating:

leadership ecosystems.

[pause]

Systems that:

  • mentor people,
  • multiply volunteers,
  • scale outreach,
  • preserve continuity,
  • and inspire future generations.

[More inspirational]

That is what entrepreneurial mindset engineering can become.

Not merely:
“teaching technical skills.”

But engineering:

  • opportunity,
  • mentorship,
  • inspiration,
  • and community transformation.

[Smile warmly]

And perhaps the most exciting part?

You do not need a billion-dollar lab to begin.

Sometimes all it takes is:

  • one mentor,
  • one student,
  • one volunteer,
  • one STEM kit,
  • one idea,
  • and one person willing to care.

[pause]

That is how ecosystems begin.


[Closing — inspirational tone]

So maybe the future of engineering education…

is not just smarter technology.

Maybe…

it is smarter mentorship.

Smarter collaboration.

Smarter storytelling.

And smarter systems that help ordinary people achieve extraordinary things together.

[pause]

Because in the end…

the greatest engineering project…

may be the development of human potential itself.

[Smile]

Thank you.